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  4. Why A Golden Princess Side-Story Follow Up Was Scrapped

Why A Golden Princess Side-Story Follow Up Was Scrapped

When The Legend of Zelda: Golden Princess launched cross-platform for the Wii and also GameCube in 2006, it fulfilled the dreams of several followers who desired a more mature Zelda game. Ocarina of Time, and also Majora'’ s Mask particularly, had been relatively dark in style as well as art design, while Wind Waker was originally maligned for its cartoonish graphics as well as vivid shades. Twilight Princess confirmed to be a large success, selling much more copies than Wind Waker, and also seemingly showed that a sensible and also major style was the future of Zelda.

Golden Princess was in fact so successful that many of the programmers promptly began working with a straight sequel to the Legend of Zelda game, planned to be a side story comparable to exactly how Majora'’ s Mask relates to Ocarina of Time. However, the job was sidelined so a play examination could be developed of what would at some point become Link'’ s Weapon Training. Shigeru Miyamoto wanted to make a Zelda video game that can make use of the Wii Zapper, an outer developed to house the Wii Remote and Nunchuck for playing shooters.At site romshub.com from Our Articles He guaranteed the Golden Princess dev group that if the prototype game flopped in a focus group examination, Nintendo would certainly change equipments to the follow up that had actually currently started being created. The Weapon Training was a large success in play tests though, and Miyamoto'’ s vision came true, with a Golden Princess sequel never seeing the light of day.

The info comes from a video by DidYouKnowGaming on YouTube concerning different Zelda video games that never ever finished development. A sequel for Crossbow Training was also pitched, wanting to present competitive multiplayer and also potentially a very first individual point of view, but was denied by Nintendo. Other sequels, such as a follow-up to Wind Waker on the Video Game Child Advance and a 3rd Four Swords game on the DS, never ever took off either.

A Straight Twilight Princess Follow Up Could Have Been Fantastic

The Hyrule of Twilight Princess is big as well as vast. It'’ s not quite as freely substantial as the Great Sea in Wind Waker, yet the setup certainly can have presented new territory for a Golden Princess follow up. After all, an entire other land similar to Majora'’ s Mask ‘ s Termina could have been created if necessary. Twilight Princess includes some of Zelda'’ s finest dungeons, as well as presents imaginative things really late in the game, where their usage is limited. A sequel could have enabled some of the late game concepts to be more expanded or made use of in brand-new methods.

This is particularly true for the Double Clawshot, which was offered to the player in the game'’ s final dungeon prior to Hyrule Castle and was so enjoyable that it ought to have been given the opportunity to be used in even more instances. Followers needed to wait five years to obtain their hands on the thing again when the Dual Clawshot re-emerged in Skyward Sword. It'’ s unfortunate that the Golden Princess follow up never ever came to fulfillment, thinking about the compelling narrative choices handling Midna as well as the Golden Realm, and it'’ s much more disheartening to hear that it never occurred since it was taken over by a shooter spin-off.

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